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Jerry Nacier

Level Designer

One-Button Warrior

Project Overview

Focus: Mechanics, UX Design
  • 2-phase battle system using a single button
  • Visual and audio feedback for all actions
  • 3 levels of increasingly challenging, fast-paced gameplay

Engine: Zero Engine (Proprietary)

Duration: Jan 2016 – Feb 2016
(2 months)

2D one-button, twitch, action game
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  • Portfolio
  • UI/Art
  • Résumé
  • Contact